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  Luxor: Amun Rising Tips and Strategies

 

 

 

 

·          Lead your target: Remember that a line of spheres can move fairly quickly. Sometimes you must "lead your target," or estimate where your shot will land as it travels across the screen, instead of aiming directly at the sphere you want to hit. Lines move fastest when they are first entering the screen.

 

 

 

·          Collect coins for extra lives: Not only do coins give you bonus points, but if you collect 30 of them, you get an extra life! If you have to make the decision to catch a gem/powerup or a coin, it's often a good idea to go after the coin.

 

 

 

·          There's a gem at the end of every line: The last sphere in every line has a smiling pharaoh's face on it. If you clear every colored sphere from a line, the Pharaoh sphere turns into a gem, which could earn you big bonus points if you catch it.  

 

 

 

·          Save powerups: If your current sphere has been replaced with a Lightning Ball, Wild Ball, or Fireball powerup, you can save it for later use by cycling to the next sphere and using that one instead. Don’t use a powerup just because you happen to have it; planning the best time to release it is key to maximizing your advantage.

 

 

 

·          Keep an eye on the red meter: The red meter shows your progress towards completing the level. The meter will fill up as you clear more and more spheres from the board.

 

 

 

·          Slow the action down: If you need a quick breather, catch the slow or stop powerups. The reverse powerup is also good because it will push the line back considerably from your pyramid.

 

 

 

·          Create Chain Reactions: Causing a chain reaction of multiple matches will force the current line to roll backwards a bit. The bigger the chain, the more the line retreats. Handy, if the spheres are getting too close to the pyramid!

 

 

 

Powerup Strategies

 

 

 

·          Fireball: Fireballs are useful for blasting away any group of spheres that get too close to your pyramid.

 

 

 

·          Speed Shot: The speed shot powerup allows you to precisely aim where your spheres will hit.

 

 

 

·          Wild Ball: Wild balls are good for taking out multiple strings of colored spheres at the same time. For example, if there is a string of two blue spheres and two red spheres, shoot the Wild Ball in-between the two colors to eliminate four balls at once!

 

 

 

·          Lightning Ball: The effect of a lightning powerup is wider than it appears – not only will it zap everything in a vertical track above it, but also anything in close proximity to that track. One great use of this powerup is to aim directly between two track segments, hopefully removing the spheres in both tracks.

 

 

 

·          Color bomb: Color bombs eliminate all the spheres of a given color.

 

 

 

 

 

 

  

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