| Moving Red goes first. When it's your turn, move one of your pieces one space diagonally toward your opponent's side of the board. You must move into an unoccupied space, unless you can jump, and you must move forward, until you can make your piece a king.
Jumping You capture your opponent's pieces by jumping them diagonally. To jump, your piece must start right next to your opponent's piece, and there must be an empty space on the other side to jump into. After you've jumped a piece, it disappears from the board.
If you have a jump available to you, you must take it. The MSN Games Checkers game will not let you make any other move if you have a jump available. If you have a sequence of jumps available to you, you jump each piece one-by-one until you cannot jump any more.
Making Kings If you can get a piece all the way to the far edge of the board (where your opponent started the game), that piece becomes a king. Kings are very powerful, since they can move backward as well as forward.
Winning You win when your opponent has no pieces remaining or no legal moves left to make.
Suicide Checkers In this version of the game, you win by losing the traditional way. Instead of trying to capture all of your opponent's pieces, you try to be the first player with no pieces remaining or no pieces remaining with legal moves.
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