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Solitaire In Motion Tips and Strategies |
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| · A 'run' is any sequence of cards in which the ranks go up or down by 1, regardless of suit. | |
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| · Aces are both high and low. | |
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| · Cards only remain face up for a small time – act quickly before you forget which cards are which. | |
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| · Be warned – clicking in the water or on the wrong card will end your 'run'. But it will also temporarily flip over any cards the ripple touches. | |
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| · Try to build longer uninterrupted runs to score more points. | |
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| · The hand doesn't end until all 52 cards have been cleared. | |
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| · Every level is identical. Hands don't get easier or harder but the cards are shuffled differently. | |
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| · Never let a special or bonus icon pass by – those are valuable points floating away! | |
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| · Clicking on special and bonus icons will also generate a ripple which will reveal hidden cards and will not end your current 'run'. | |
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| · Watch out for the fish icon – click it and the fish will help you find your next playable card. | |
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| · Collecting a coin icon from the fountain will create a helpful ripple for you and will not end your current 'run'. You can then flick the coin back into the fountain later in the game and create a new ripple to uncover hidden cards. | |
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| · Coins accumulate – if you don't use them in one hand they will still be available for the next. | |
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| · Bonuses such as toys, flowers, boats and candles score you extra points, create ripples and won't end your current 'run'. | |
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| · Bonuses are awarded based on the 'runs' created by the player. The better you play, the more valuable the bonus! | |
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| | Get tips from other players in our Game Tips forum |
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